Cue dramatic music
I would love to use ivoyager as the basis of a game, however I am not the brightest bulb in the box and need a bit of handholding. Godot has a reputation of a hobbyist project, which means it attracts those with all sorts of technical abilities.
A quick list that I cam up in my poking around:
- How to create a solar system from scratch
- How to make a simple game (pew pew!) [not to mention the issues with floating point physics!]
- What needs to be synchronized for multiplayer