Built on the new Godot 3.3. See changelog here.
Developers should be happy with modularity and extensibility improvements. Our API is not yet stable (we’re still “alpha”!) but it’s shaping up nicely. My working plan is to stay in alpha until Godot 4.0, then have a short beta phase and official release.
Do have a look at our new Planetarium! I’ve expanded data display with closeable orbital, physical and atmosphere sections:
There are many other improvements and small bug fixes.